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Moxonomy

Aether Burst

Instant1 generic manaBlue mana

Most bounce spells scale with mana; this one scales with itself. The clause counting copies named Aether Burst across every graveyard turns a single-target tempo play into a multi-creature swing the second and third time you cast it, and the count is taken on cast, so the trajectory runs one direction: the more copies already spent and sitting in graveyards, the larger the next one lands. The first copy sees zero in the bin (X equals one) and reads like a plain Unsummon. The second sees one, returning up to two creatures. The third sees two, sending three back at instant speed for two mana, enough to unwind a sizeable board commitment in a single resolution. The unusual part is that the design rewards you for having already used it: the card gets stronger as the game goes long rather than weaker, and it does so without a recursion engine or a dedicated graveyard payoff. The graveyard is just the tally, and the spells fuel the count by being spent. That resolves a real tension in cheap repeatable tempo tools: how to grant late-game reach without making the early copies oppressive. The answer here is to make the ceiling a function of how many times you have committed to the plan, not how much mana you can pour into a single cast.

Aether Burst (ody)
ODY · #60common
Pricing
Normal: $0.15
Foil: $1.29
Oracle Text

Rules text

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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