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Moxonomy

Advancing the Spirit

Enchantment2 generic manaGreen mana

Cost reduction with a cantrip stapled on, built specifically to feed the power-up mechanic: the enters trigger replaces the enchantment so it never sits as a dead card, then the static ability hands you one free power-up activation per turn. The design lives in that per-turn rhythm. It does not zero out every power-up cost the way a blanket reducer would; it discounts only the first activation you make on each of your turns, which turns the incentive from spamming abilities into sequencing them so the most expensive one lands in the free window. That single restriction is what keeps a repeatable 0 generic mana from spiraling: you get one bite, and you have to decide which ability deserves it. As a payoff piece for a mechanic that otherwise taxes you every turn, it fills the role of the engine card that makes an aggressive power-up curve sustainable rather than mana-starved, while the cantrip ensures the slot is never a blank when the power-up plan stalls out.

Advancing the Spirit (msc)
MSC · #712uncommon
Pricing
Normal: $0.48
Foil: $0.52
Oracle Text

Rules text

When this enchantment enters, draw a card. You may pay 0 generic mana rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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