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Moxonomy

Adriana's Valor

Conspiracy

The hidden-agenda mechanic builds a whole layer of gameplay out of nothing on the battlefield: you start with this in the command zone, secretly name a card, and the table watches for the reveal. What's interesting is how little the named-creature payoff actually does relative to the bluff that precedes it. The combat reward (paying white to make an attacker of the chosen name indestructible) is a slow, conditional protection that only triggers on attack and only on the one name you committed to before the game began. The real design weight sits in the choosing and the concealment. Naming a creature is a prediction about your own deck and a tell-management exercise: reveal too early and opponents play around the protection; sit on it too long and you may never draw the named card at all. This sort of conspiracy turns deckbuilding into a closed-room information game, where the value comes from the commitment you make sight unseen and the timing of when you let the others in on it. The indestructible grant is the lever; the secret is the machine.

Adriana's Valor (cn2)
CN2 · #1common
Pricing
Normal: $0.05
Foil: $0.40
Oracle Text

Rules text

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name attacks, you may pay White mana. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Banned
Vintage
Banned
Commander
Banned
Pauper
Banned
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Banned
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Banned
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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