Skip to content
Moxonomy

Acridian

Creature — Insect1 generic manaGreen mana

Four toughness on a green two-drop is a real number: it walks under most early burn and absorbs the small attackers that define the first turns of a game. The problem is the keyword bolted onto it. Echo's bargain is to front-load a body above its mana value, then dare you to keep it: pay again next upkeep or sacrifice it. That gamble is only worth taking when the discounted turn buys something you couldn't get at fair rates. A 2/4 ground wall isn't that. The first cost gets you an unremarkable blocker; the echo payment buys you the same blocker a turn later, no upgrade, no payoff, just rent on a creature whose entire function is to stand still and stop one attacker at a time. That's where echo curdles from discount into tax. A defensive body has no above-rate ceiling to discount in the first place, so the mechanic's tension never engages; you pay twice for an effect that was never exciting once. As a common, this filled out a creature curve and asked nothing of the builder beyond the green to cast it. What it does illustrate, cleanly, is the edge of echo's design space: stick the keyword on something with no upside to front-load and you get a creature that punishes you for keeping a wall, which is the opposite of what a wall is supposed to do.

Acridian (usg)
USG · #230common
Pricing
Normal: $0.14
Foil:
Oracle Text

Rules text

Echo 1 generic manaGreen mana (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close