Acolyte of Affliction
The self-milling body that turns your graveyard into a permanent-recursion engine. The mill-two on entry is not the payoff here, it is fuel: the trigger stocks the yard, then invites you to pull something back, and the return clause is deliberately wide. Any permanent card qualifies, which means a fetched land, a stranded planeswalker, a dead enchantment, or a creature that already got its value out of the graveyard. That breadth is the design's point. Most graveyard recursion is fenced by card type: Raise Dead and its kin only reach creatures, and the loam-style effects that rebuy lands do exactly that and nothing else. Here the entire "permanent" category is on the table, asked for nothing more than that you have already put something there. The two-mill order matters too: it happens first, so the card you mill this turn can be the card you return, letting a self-mill deck use the body as a controlled digging tool rather than a gamble. The 2/3 frame is honest about what it is: a mid-curve blocker whose stats are an afterthought to the trigger, priced so the recursion does not come for free. It rewards decks already built around a full graveyard, where every card fed to the mill is a card you might get to spend twice.
