Abomination, World Ravager
Eight mana for a 10/10 with menace and trample is a rate nobody would touch at face value, and the design knows it: the whole card is engineered to never be hard-cast. Mayhem reframes the cost entirely. Discard this to any effect that dumps cards this turn, then pay five mana to recast it from the graveyard as a threat whose evasion suite is built to close a game in a swing or two. The discard is not a cost you eat; it is the intended delivery method, which means the card wants a shell that treats the graveyard as a staging area rather than a loss column. That places it in the reanimator-adjacent space red rarely gets to occupy, where the payoff is not a fragile combo piece but a fat body with two keywords chosen so blockers cannot trade cleanly or gang up. Menace forces two blockers; trample refuses to let those two chumps absorb the whole hit. Mayhem still respects timing, so the recast happens at sorcery speed, on your turn, after you have already spent something to fill the yard: this is a proactive threat, not an ambush. The Berserker flavor lands on the mechanics honestly, a card meant to be thrown away and come back angrier, its printed cost irrelevant because you were never supposed to pay it the polite way.

