Skip to content
Moxonomy

Abomination, Irradiated Brute

Legendary Creature — Gamma Villain2 generic manaGreen manaGreen mana

The math is the whole engine here, and it counts every point your Gamma and Villain creatures push through, itself included. A 4/4 with trample for four mana is a body you would shrug at in any color; what changes the calculus is that this creature grows by whatever combat damage the tribe deals to a player, so a single connecting swing converts one-for-one into permanent counters. That reframes the deckbuilding problem: the payoff wants a wide, evasive, or unblockable board that reliably lands hits, and it wants the biggest of those hits to happen while it is on the battlefield. Point a swarm at an open opponent and the counters accrue as each attacker connects, one trigger at a time across the combat step. Because they are +1/+1 counters, they stack with the trample it already carries, turning the recipient into a finisher that spills over blockers on the following turn: a bruiser that leaves less and less behind. The trample keyword pulls quiet double duty here, both feeding the ability when this creature connects through a chump and cashing the accumulated counters into damage that gets home. It is a payoff piece wearing the costume of a beater, and it snowballs fastest when opponents leave any of your creatures unanswered.

Abomination, Irradiated Brute (msc)
MSC · #511rare
Pricing
Normal: $0.81
Foil: $0.89
Oracle Text

Rules text

Trample Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close