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Moxonomy

A-Sizzling Soloist

Creature — Human Citizen3 generic manaRed mana

Alliance answers a problem the body cannot answer on its own: a 4/2 for four mana blocks poorly and trades down in any honest fight, so this card refuses to fight fair. Instead of clearing a lane through combat, it strips a blocker every time another creature joins the board, and the payoff scales with a deck already flooding the battlefield with bodies. The wrinkle lives in the second resolution. Trigger Alliance twice in one turn and the chosen creature doesn't just fail to block; it is compelled to attack during its controller's next combat, walking into whatever defense you kept back. That flips a go-wide token engine into two things at once: an evasion enabler that opens the ground now, and a lure that punishes the opponent for keeping a creature at all. The "A-" version is a Rebalanced build tuned for digital play, where an enabler this good at manufacturing an unblocked attacker needed a firmer leash than the tabletop card carried. The design sits on a deliberate mismatch between attacker and enabler: cast in isolation it is a fragile beater, but wired to a stream of enters-the-battlefield triggers it removes defenders on demand and rewrites the next combat step before it happens.

A-Sizzling Soloist (snc)
SNC · #A-123uncommon
Oracle Text

Rules text

Alliance — Whenever another creature enters under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
N/A
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
N/A
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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