A-Narfi, Betrayer King
The design idea worth chasing here is that the anthem lords over two overlapping tribes with a single continuous effect: other snow creatures and other Zombies you control get +1/+1, and a creature that happens to be both still gets +1/+1, not double. That overlap is what makes the buff easy to cash regardless of which tribe a deck can actually support: a snow shell and a Zombie shell both tap into the same pump without needing to commit to one identity. The recursion clause is where the body earns its name. Paying three snow mana to return a fragile 4/3 to the battlefield tapped turns the usual anthem-creature liability (kill the lord, shrink the board) into a war of attrition the tribe grinds out over time, provided the snow sources hold up. The tax is the honest part: the snow requirement forces a snow-heavy mana base to fund the loop, and coming back tapped means each resurrection buys a turn of exposure before it can attack or block. So the tension is a body that dies easily paired with an ability that makes dying temporary, resolved entirely through the snow supertype doing double duty as both tribe and currency. The Alchemy rebalance is a narrow one: it dropped the mana cost to while leaving the 4/3 body and the
return untouched, which is why the "A-" variant plays the same and simply arrives a turn sooner.
