A-Glittermonger
A repeatable Treasure engine on legs is a different beast from a one-shot mana rock, and this rebalanced version leans into that distinction. Tapping for a Treasure each turn is not a burst of ramp but a slow accumulation of any-color fixing that also seeds any artifact-sacrifice payoff on the board. That matters more than the rate suggests: a mana rock answers a single expensive spell, while a body that manufactures a fresh sacrificeable artifact every turn answers a whole game plan, whether that plan is casting off-color splashes, feeding an artifact-count threshold, or throwing fodder into a sacrifice outlet. The 2/4 frame is the quiet enabler. Four toughness on a green creature that never needs to attack lets it survive the incidental damage and small removal that would otherwise interrupt the engine before it pays off, and it can hold a block while it works. This is the digital-only rebalanced Glittermonger, distinct from the paper original whose values describe a different card; here the printed stats are the ones that matter. What lifts it past mana-dork status is the recurring artifact it leaves behind: each token is both fixing and ammunition, and which use to prioritize is a fresh decision every turn rather than a choice locked in at cast.
