A-Falcon Abomination
The Arena rebalance prefix marks this as a digital-only variant, tuned away from the paper original for a format where flash-flooding the board with two bodies at instant speed reads differently. What the card offers is a split of stats across a timing window: a 2/2 flier with flash plus a 2/2 grounded Zombie whose decayed clause makes it a one-shot attacker that cannot block. That token is the balancing weight. You get two power's worth of extra board presence, but it comes with an expiration date built into combat, so the value is front-loaded and temporary rather than a permanent two-for-one. The flash keyword is where the real leverage sits: leaving the mana up lets you ambush an attacker with the flier or develop at end of turn, and the token arrives regardless of when you cast, so the entry trigger rewards holding the card as a combat trick that also happens to leave a body behind. The decayed mechanic itself is a designer's answer to graveyard-and-sacrifice archetypes wanting expendable fodder rather than durable blockers: a token you are meant to spend, not keep, which is exactly why pairing it with anything that cares about creatures dying or attacking changes its arithmetic entirely. On its own it is a modest flash flier that brings a friend; the decayed rider is what tells you which kind of deck it was drawn for.
