A-Dragon's Rage Channeler
This is the balanced version of a one-drop that rewrote how tempo decks think about their graveyard. The base body is a 1/1 that does nothing on offense until you have paid it forward: cast cheap noncreature spells, surveil away the chaff you don't need, and stock the yard with the card types delirium counts. When it flips on, a one-mana threat becomes a 3/1 flier that must attack, a clock steep enough to close games from a single card. The tension is deliberate: the surveil trigger that fills the graveyard is the same engine that filters your draws, so the card asks a spell-heavy deck to do what it already wants to do and pays it in evasion for the effort. The delirium build-around lineage runs through cards like Tarmogoyf and the earlier delirium enablers, but this one is different in kind because it manufactures its own fuel rather than just reading the graveyard's state. The "A-" prefix marks this as the Alchemy rebalance, a slightly tuned variant of a card whose paper original proved potent enough to warp constructed tempo decks around it; the digital version exists precisely because the base rate needed adjusting for that environment. What it represents, in either form, is the modern one-drop threat as a payoff rather than a stat line: the mana buys almost nothing on its own, and the whole card is contingent on a graveyard you build turn by turn.
