A-Cobbled Lancer
The Alchemy prefix marks this as a digital rebalance, and the number to notice is the body: a 3/3 for a single blue mana, a rate blue does not otherwise get to touch in the color pie. What pays for it is the additional cost, exiling a creature card from your graveyard as you cast it, which turns an empty-graveyard hand into a dead card and rewards a deck already spending creatures for other purposes. The design logic is a two-stage lifecycle rather than a single burst of value: the front half is an aggressive beater that eats graveyard fuel, and the back half, once it dies, is a graveyard-activated draw that exiles itself to refill your hand. The self-exile clause matters here because it closes the loop cleanly: the card that just cost you a graveyard creature returns some of that card advantage before leaving the game for good, so the exchange nets out closer to even than the raw tempo suggests. It is a compact study in blue paying for a broken-for-color stat line with a deckbuilding tax up front and a delayed payoff on the back end, the kind of tuning that only really works when the numbers can be adjusted after the fact.
