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Moxonomy

A-Asari Captain

Creature — Human Samurai1 generic manaRed manaWhite mana

The "attacks alone" clause is the tension this design resolves: it lets a wide Samurai or Warrior board pay off through a single swinging body without asking you to spread damage across a defending army. Count your team, funnel that number into one attacker, and the payoff scales with the width you built. That framing is unusual for a go-wide tribal deck, which normally wants every creature in the red zone at once; here the reward comes from restraint, holding the rest back to inflate one threat, which trample then carries past a lone blocker. Haste matters because the bonus is only ever a combat-step swing that ends immediately, so a captain that can attack the turn it lands turns a developed board into a burst of damage the moment it arrives. The 2/1 body is deliberately fragile: this is a lord that wins by pointing at a single creature, not by surviving as a persistent anchor, and the counter it offers to a stalled board (mass the count, punch through with one) is a different lever than the flat static boost most tribal payoffs hand out. It sits in the small family of aggressive Boros creatures that reward a specific attack pattern rather than raw board presence, and the "attacks alone" trigger is the piece doing that work.

A-Asari Captain (neo)
NEO · #A-215uncommon
Oracle Text

Rules text

Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
N/A
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
N/A
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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